Tag: Plus 10 Damage

Wrapping up at Plus 10 Damage — Last Three Contributions

Man, I’ve loved writing at Plus 10 Damage. Sass, class, and video games in an online hand grenade. It’s been great. But that season has come to its dramatic conclusion.

Video Reviews: Sunset, Neon Struct, Sproggiwood, and more!

Hey kid, what do ya think of these here video reviews for video games?

Articles: Telepath Cowboys Don’t Hate Miami

I wrote some things! Oh goodie. We’ve got some tasty little reviews and some reflections on how games relate to faith (big surprise from me, right?). All articles wrap around the themes of engaging with the moral underbellies of videogame places that test one’s convictions. Or give you opportunity to witness bad choices outside yourself? You decide.

Review Roundup: Borderland Tales in Wasteland 2 feel like This War of Mine

Jess liked Tales from the Borderlands’ first episode. A Borderlands game my wife likes might mean it’s a Borderlands my teenage friends dislike. But not necessarily. Maybe we’ll see how dudes feel about it at GameCell tonight?

Recaps: Sickening Republique, Redemptive Nightmares, and Evil Holidays

Knock, knock! Want some links to sweet stuff about redemption in games?

Articles: Crawling Gang Beasts Spin Through a Roundabout in This War of Mine

In which, we look back at a bunch of articles contributed about Crawl, Gang Beasts, Roundabout, and This War of Mine.

Articles: Friend Hunting Diablo on Roads Not Taken (Where No Gamers Are Allowed)

Sorry if that title is a little misleading. Four different thoughts there: friend hunting, Diablo-ing, comparing some game called Road Not Taken to my teacher, and a podcast about the ugliness of the word Gamer.

Articles: Playing as Oppressed, Spiritual Formation, and “NecroDancing”

Josh talks about playing as a teenage girl in an arranged marriage, how his relationship with Jesus intersects with games, and why he’s excited to dance to a roguelike videogame.

Knight-Digging, Enemy-Loving, and Abyss-Diving

Hey Kids, wanna dig for treasure with a Knight? Love Enemies as a French Grandpa? Jump into pits filled with Chilean Sea Monsters? You’re in the right place.

Destiny Acts Like a Sponge, Bioshock Dies, and We Theologically Justify Videogame Time

In which, we look at articles published elsewhere about Bioshock’s conclusion and Destiny’s beginning. Oh, and that time we tried to justify videogames from a theological position (full of biases, of course).